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path: root/src/boot/stackcheck.c
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2024-02-27Fix some retail `boot` data (#1668)cadmic
* Fix is_debug.c bss * Fix stackcheck.c rodata * Poke jenkins * Don't introduce new variable
2024-02-01Match stackcheck.c and code_800FC620.c (#1656)cadmic
* Match stackcheck.c * Match code_800FC620.c
2024-01-12Replace most osSyncPrintf calls with PRINTF macro (#1598)cadmic
* Replace most osSyncPrintf calls with PRINTF macro * DEBUG -> OOT_DEBUG
2022-11-01Rename `vt.h` to `terminal.h` (#1339)Dragorn421
* `vt.h` -> `terminal.h` * `VT_` -> `T_` (as in Terminal) * `vt.h` -> `terminal.h` in includes too Pepega * Sort out tiny terminal.h include inconsistencies * Format * -> `TE_` * format * `TE_` -> back to `VT_` (parkour!) * explicit VT
2022-10-02Various minor fixes (#1383)Roman971
* Swap REGION_US and REGION_JP * Fix a few missing EXCH_ITEM enum values * Remove unnecessary casts on alloc functions * Fix a double slash in the spec file * Swap top and bottom args in StackCheck_Init * Remove some unnecessary & in array references * Run formatter * Fix the comments for US and JP codes
2022-07-12Use intptr types in a few specific boot files (#1301)Roman971
* Add stdint.h with intptr_t and uinptr_t * Use intptr types in dmamgr and yaz0 * Use intptr types in stackcheck * Use intptr types in idle * Run formatter * Use pointers for StackEntry (+ minor type fix)
2022-06-15Enable int-conversion warnings and fix all current instances (#1280)Roman971
* Enable int-conversion warnings for gcc/clang * Fix all current int-conversion warnings * Run format.sh * Apply review suggestions
2022-03-16Fix misc 8 (#1150)Dragorn421
* Use `s32` as type instead of `StackStatus` enum type * `bossLimbDl` -> `bossLimbDL` * Fixup comment refering to `Actor.velocity` by struct offset * Fixup `feetFloorFlags` doc and -> `feetFloorFlag` * Fixup `xyzDistToPlayerSq` comment * Make `SkelAnime.mode` comment refer to `AnimationMode` (<- `AnimationModes`) * Use enum names to refer to anim modes and break long lines in z64animation.h * `EnDha_OverridePostDraw` -> `EnDha_PostLimbDraw` * ichains cleanup * Scene command ids usage cleanup * Properly name unkXXX members as unk_XXX * change `gSceneCmdHandlers` length in variables.h too * Revert Unknown flags to unk0 & unk1 * Remove "current scene" mention from `Flags_*Unknown` as they aren't saved or loaded so not scene-specific * `Struct_8011FAF0`: unk_00, unk_04 * Run formatter * Do not break long lines in headers * Revert "Fixup `feetFloorFlags` doc and -> `feetFloorFlag`" This reverts commit c45b3611e7c8997d27807cfd1c9e1fbdaeb026fe.
2021-11-30Misc Cleanup 2 (#1007)Dragorn421
* Cleanup `UNK_TYPE`, `UNK_PTR` usage * Add some missing empty lines after declarations * Remove some legacy comments from non-matching times * Fix some grammar (mostly "it's"/"its") * Use proper names for two symbols after ZAPD bugfix * Cleanup `place_title_cards.xml` * Use `NULL` to check against `D_8012D260` pointer * Parentheses around some macro arguments * wip proofread headers up to z64animation.h
2021-11-26Various minor cleanups (#1029)Roman971
* Fix some disp usage in EffectSsGMagma2 * Fix some incorrect SAC flags * Remove some instances where bool was used * Fix a few line numbers to be decimal * Remove MatrixInternal and use Mtx instead * Fix gs flag names to be plural for consistency * Fix some hex numbers to be uppercase * Fix instances of 0X for hex numbers
2021-10-02Fix/cleanup/rephrase miscellaneous stuff (#983)Dragorn421
* Add parens around params usage in VEC_SET macro * Remove unnecessary space character in a xml * Use defines instead of magic values in head/tail magic comments * Use `OS_USEC_TO_CYCLES` to make a time look better in `Graph_TaskSet00` * `0x25800` -> `sizeof(u16[SCREEN_HEIGHT][SCREEN_WIDTH])` * `0x803DA800` -> `0x80400000 - frame buffer size` * Use `OS_VI_` defines instead of hex * Add empty line after some variable declarations * Remove unused `extern CutsceneData` in `z_bg_dy_yoseizo.c` * `Matrix_MtxFToYXZRotS` does not use `MTXMODE_` * Use `MTXMODE_` more * Remove `ASCII_TO_U32`, use `'IS64'` * Add explicit `!= NULL` in some ternaries * Use `INV_CONTENT`, `AMMO` macros more * Use `PLAYER_AP_` enum more to compare to `Player#heldItemActionParam` * Get rid of lowercase hex (outside libultra) * `gWindMill*` -> `gWindmill*` * Format and small fix enums in `z_boss_mo.h` * Use `CHECK_BTN_ANY` more * Fix xz/xy mistake in comment in tektite * Rephrase comments mentioning "the devs" in a more neutral way * Clean-up some objectively useless parens * Fix some negative values written as u16 instead of s16 in ichains * `SKJ_ACTON_` -> `SKJ_ACTION_` * Run formatter * Fix unk_ offset of `TransformUpdateIndex#unk_10` -> `unk_0E` * Remove comments using in-game text * Remove `U` suffix from integer literals * Revert "Remove `ASCII_TO_U32`, use `'IS64'`" This reverts commit c801337dde9fe5e8b7a7ecf85ad3629bf5b87aaf. * Use `PLAYER_STR_*` to compare to `CUR_UPG_VALUE(UPG_STRENGTH)` * Add empty line after decl x2 * Revert "Use `PLAYER_STR_*` to compare to `CUR_UPG_VALUE(UPG_STRENGTH)`" This reverts commit d80bdb32da449edc74e02b8ab3f5a2c532e74bdb. * Make `CUR_UPG_VALUE(UPG_STRENGTH)` compare to integers (eventually needs its own enum) * Only use `PLAYER_SHIELD_` enum with `Player#currentShield` * Only use `PLAYER_TUNIC_` enum with `Player#currentTunic`
2021-02-13Fix most compiler warnings in the boot and code segments (#674)Tharo
* Less warnings in boot & code segments * few more warnings gone * Ran formatter * z_view warning gone * -> 1 * f31 -> 31 * Remove function casts * Few more small improvements * Separate declaration and assignment in func_80091738 and Item_Give Co-authored-by: Thar0 <maximilianc64@gmail.com>
2020-10-03libultra cleanup (#215)Random
* cleanup libultra * fixes - use quotes instead of <> for includes - add macros for zelda specific thread priorities - fix Makefile - properly format the remaining pfs structs * fix button macros + add CHECK_BTN_ANY/CHECK_BTN_ALL * remove ULTRA_ABS * fix includes * update z_player.c/z_lib.c + run format.sh * merge upstream/master * fix include in En_Goroiwa * fix includes
2020-03-22Format all src C filesRoman971
2020-03-17First proper commit.Jack Walker