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* fix colliderinit typo
* convert as many colors i can find to decimal
* fix GPACK_RGBA5551, merge fhgFire
* fix remaining colors
* remove unwanted file
* alpha as 1
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* Decompile z_vismono.c / code_800AD920.c
- z_vismono.c: OK
- code_800AD920.c: OK
* Minor fixes in PR #131
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* decomp most of game.c
* improve GameState_DrawInputDisplay matching
* fix merge conflicts
* pr suggestions
* remove builtin math functions
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* Decompile z_play.c and Match/Document some of z_view.c
Also fix the last non matching in z_sample.c and update some game state functions.
* Suggestions from PR #74
* Fix undefined reference to Gameplay_DrawOverlay
* Suggestion from PR #74 (2)
* Fix a fake argument in func_800BC450
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- Replaced old `gsDPSetOtherMode`s with gfxdis' output
- Replaced `Gwords` with `Gfx`
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`code_800ACE70` : OK
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