From 3aa76152c56ab56af9e253fcef86115ccbb628d2 Mon Sep 17 00:00:00 2001 From: petrie911 <69443847+petrie911@users.noreply.github.com> Date: Mon, 23 Nov 2020 20:34:32 -0600 Subject: En_Attack_Niw, En_Insect, z_skin_matrix, and z_skelanime matched (#493) * Darkmeiro decompilation Bg_Gnd_Darkmeiro decompiled, matched, and documented. * give this a shot * fix conflict * one more try * could be useful * whoops * ZAP2 stuff * ZAP why * ZAP again * marginal improvement * matched functions. Also fixed a serious lack of static * format * more static * fixing a function prototype * skelanime OK * forgot .s * skin matrix matched * format --- include/functions.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'include') diff --git a/include/functions.h b/include/functions.h index 76abefe53..8bd2e3ecc 100644 --- a/include/functions.h +++ b/include/functions.h @@ -1384,7 +1384,7 @@ void SkelAnime_Free(SkelAnime* skelAnime, GlobalContext* globalCtx); // ? func_800A60D8(?); void func_800A6330(Actor* this, GlobalContext* globalCtx, PSkinAwb*, void* callback, s32); void func_800A63CC(Actor* this, GlobalContext* globalCtx, PSkinAwb*, s32, s32, s32, s32, s32); -void func_800A6408(ColliderJntSphItem* collider, u8 joint, Vec3f*, Vec3f*); +void func_800A6408(PSkinAwb* skin, u8 joint, Vec3f*, Vec3f*); // ? func_800A6460(?); void func_800A663C(GlobalContext* globalCtx, PSkinAwb*, SkeletonHeader*, AnimationHeader*); void func_800A6888(GlobalContext*, PSkinAwb*); -- cgit v1.2.3