From df5d4cb4673bc74d1e2f4d11cf6f5fe8376cd1df Mon Sep 17 00:00:00 2001 From: Tharo <17233964+Thar0@users.noreply.github.com> Date: Sat, 14 Dec 2024 00:26:36 +0000 Subject: [Audio 10/10] Loose ends (#2337) * Introduce afile_sizes, generate headers of sizes for soundfonts and sequences * Initial tools/audio README * Versioning for samplebank extraction * Clean up the disassemble_sequence.py runnable interface * Add static assertions for maximum bank sizes * Boost optimization for audio tools * Samplebank XML doc * Soundfont XML doc * More docs in sampleconv for vadpcm * Various tools fixes/cleanup * VADPCM doc * Try to fix md formatting * VADPCM doc can come later * Fix merge with PR 9 * Fix blobs from MM * Try to fix bss * Try fix bss round 2 * Fix sampleconv memset bug * Suggested documentation tweaks --- include/audio/aseq.h | 5 ++--- include/libc/assert.h | 2 +- include/sfx.h | 26 ++++++++++++++++++++++++++ 3 files changed, 29 insertions(+), 4 deletions(-) (limited to 'include') diff --git a/include/audio/aseq.h b/include/audio/aseq.h index ac600738b..689c42664 100644 --- a/include/audio/aseq.h +++ b/include/audio/aseq.h @@ -558,10 +558,9 @@ _RESET_SECTION .macro .startseq name /* Begin a sequence. */ - /* Write the sequence name into a special .name section */ - .pushsection .name, "", @note + /* Write the sequence name into a special .note.name section */ + .pushsection .note.name, "", @note .asciz "\name" - .balign 4 .popsection /* Reset section and write start symbol. */ diff --git a/include/libc/assert.h b/include/libc/assert.h index 96393c0e7..dae8aeb65 100644 --- a/include/libc/assert.h +++ b/include/libc/assert.h @@ -29,7 +29,7 @@ __attribute__((noreturn)) void __assert(const char* assertion, const char* file, // Static/compile-time assertions -#if defined(__GNUC__) || (__STDC_VERSION__ >= 201112L) +#if !defined(__sgi) && (defined(__GNUC__) || (__STDC_VERSION__ >= 201112L)) # define static_assert(cond, msg) _Static_assert(cond, msg) #else # ifndef GLUE diff --git a/include/sfx.h b/include/sfx.h index 47a449e9c..16d0b122d 100644 --- a/include/sfx.h +++ b/include/sfx.h @@ -4,6 +4,7 @@ #include "ultra64.h" #include "versions.h" #include "z64math.h" +#include "libc/assert.h" typedef enum SfxBankType { /* 0 */ BANK_PLAYER, @@ -63,23 +64,48 @@ typedef struct SfxBankEntry { typedef enum SfxId { NA_SE_NONE, // Requesting a sfx with this id will play no sound + NA_SE_PL_BASE = 0x7FF, #include "tables/sfx/playerbank_table.h" + NA_SE_PL_END, + NA_SE_IT_BASE = 0x17FF, #include "tables/sfx/itembank_table.h" + NA_SE_IT_END, + NA_SE_EV_BASE = 0x27FF, #include "tables/sfx/environmentbank_table.h" + NA_SE_EV_END, + NA_SE_EN_BASE = 0x37FF, #include "tables/sfx/enemybank_table.h" + NA_SE_EN_END, + NA_SE_SY_BASE = 0x47FF, #include "tables/sfx/systembank_table.h" + NA_SE_SY_END, + NA_SE_OC_BASE = 0x57FF, #include "tables/sfx/ocarinabank_table.h" + NA_SE_OC_END, + NA_SE_VO_BASE = 0x67FF, #include "tables/sfx/voicebank_table.h" + NA_SE_VO_END, + NA_SE_MAX } SfxId; +// These limits are due to the way Sequence 0 is programmed. There is also a global limit of 512 entries for every bank +// enforced in Audio_PlayActiveSfx in sfx.c +static_assert(NA_SE_PL_END - (NA_SE_PL_BASE + 1) <= 256, "Player Bank SFX Table is limited to 256 entries due to Sequence 0"); +static_assert(NA_SE_IT_END - (NA_SE_IT_BASE + 1) <= 128, "Item Bank SFX Table is limited to 128 entries due to Sequence 0"); +static_assert(NA_SE_EV_END - (NA_SE_EV_BASE + 1) <= 256, "Environment Bank SFX Table is limited to 256 entries due to Sequence 0"); +static_assert(NA_SE_EN_END - (NA_SE_EN_BASE + 1) <= 512, "Enemy Bank SFX Table is limited to 512 entries due to Sequence 0"); +static_assert(NA_SE_SY_END - (NA_SE_SY_BASE + 1) <= 128, "System Bank SFX Table is limited to 128 entries due to Sequence 0"); +static_assert(NA_SE_OC_END - (NA_SE_OC_BASE + 1) <= 128, "Ocarina Bank SFX Table is limited to 128 entries due to Sequence 0"); +static_assert(NA_SE_VO_END - (NA_SE_VO_BASE + 1) <= 256, "Voice Bank SFX Table is limited to 256 entries due to Sequence 0"); + #undef DEFINE_SFX #define SFX_BANK_SHIFT(sfxId) (((sfxId) >> 12) & 0xFF) -- cgit v1.2.3