From 14191307e96cc915fa5a67704eba16421cf4deb2 Mon Sep 17 00:00:00 2001 From: Roman971 <32455037+Roman971@users.noreply.github.com> Date: Sat, 19 Sep 2020 03:45:39 +0200 Subject: Decompile Player (#387) * Setup player decomp * Decompile z_player.c and z_player_lib.c * Decompile remaining z_player.c functions * Various player improvements * Player progress (some non matchings and .data migrated) * Player progress (reposition data and fix some non matchings) * Cleanup, improve and document parts of z_player_lib.c/z_player.c * Fix player renames in z_en_st.c * Fix missing open/close disps in z_player.c * Minor player fixes * Address player comments --- src/code/code_800FD970.c | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/code/code_800FD970.c') diff --git a/src/code/code_800FD970.c b/src/code/code_800FD970.c index f5b61740c..ae2d5916d 100644 --- a/src/code/code_800FD970.c +++ b/src/code/code_800FD970.c @@ -10,7 +10,7 @@ static u32 sRandFloat; /** * Gets the next integer in the sequence of pseudo-random numbers. */ -u32 Math_Rand_Next() { +u32 Math_Rand_Next(void) { return sRandInt = (sRandInt * 1664525) + 1013904223; } @@ -26,7 +26,7 @@ void Math_Rand_Seed(u32 seed) { * the next integer and masking it to an IEEE-754 compliant floating-point number * between 1.0f and 2.0f, returning the result subtract 1.0f. */ -f32 Math_Rand_ZeroOne() { +f32 Math_Rand_ZeroOne(void) { sRandInt = (sRandInt * 1664525) + 1013904223; sRandFloat = ((sRandInt >> 9) | 0x3F800000); return *((f32*)&sRandFloat) - 1.0f; @@ -36,7 +36,7 @@ f32 Math_Rand_ZeroOne() { * Returns a pseudo-random floating-point number between -0.5f and 0.5f by the same * manner in which Math_Rand_ZeroOne generates its result. */ -f32 Math_Rand_Centered() { +f32 Math_Rand_Centered(void) { sRandInt = (sRandInt * 1664525) + 1013904223; sRandFloat = ((sRandInt >> 9) | 0x3F800000); return *((f32*)&sRandFloat) - 1.5f; -- cgit v1.2.3