From 16ec9b1e13abca7ef2a978bd1b99935f2dd3b2ab Mon Sep 17 00:00:00 2001 From: Dragorn421 Date: Wed, 28 Aug 2024 20:01:41 +0200 Subject: T() macro 7 (#2102) * T() macro in most of the rest of code (except z_message, z_actor, ucode_disas, gfxprint, game, fault, db_camera) * remaining T() macro in boot * format * review --- src/code/debug_malloc.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/code/debug_malloc.c') diff --git a/src/code/debug_malloc.c b/src/code/debug_malloc.c index ccccbb154..3e31f7845 100644 --- a/src/code/debug_malloc.c +++ b/src/code/debug_malloc.c @@ -97,8 +97,8 @@ void* DebugArena_Calloc(u32 num, u32 size) { #if OOT_DEBUG void DebugArena_Display(void) { - // "Zelda heap display" ("Zelda" should probably have been changed to "Debug") - PRINTF("ゼルダヒープ表示\n"); + // Likely copypasted from ZeldaArena_Display, should say "Debug" + PRINTF(T("ゼルダヒープ表示\n", "Zelda heap display\n")); __osDisplayArena(&sDebugArena); } #endif -- cgit v1.2.3