From 4f65d08eb5826c9c3520fd398b2e76ab09168193 Mon Sep 17 00:00:00 2001 From: Tharo <17233964+Thar0@users.noreply.github.com> Date: Tue, 27 Sep 2022 17:40:26 +0100 Subject: Rumble doc (#1375) * Rumble doc * Fixes, suggested changes * Improve padmgr retrace callback related code * Name some rumble-adjacent things, further suggested changes * Further suggested changes * Suggested changes --- src/code/game.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/code/game.c') diff --git a/src/code/game.c b/src/code/game.c index 4d49db966..1138d815f 100644 --- a/src/code/game.c +++ b/src/code/game.c @@ -410,7 +410,7 @@ void GameState_Init(GameState* gameState, GameStateFunc init, GraphicsContext* g ViMode_Init(&sViMode); } SpeedMeter_Init(&D_801664D0); - func_800AA0B4(); + Rumble_Init(); osSendMesg(&gameState->gfxCtx->queue, NULL, OS_MESG_BLOCK); endTime = osGetTime(); @@ -431,7 +431,7 @@ void GameState_Destroy(GameState* gameState) { if (gameState->destroy != NULL) { gameState->destroy(gameState); } - func_800AA0F0(); + Rumble_Destroy(); SpeedMeter_Destroy(&D_801664D0); func_800ACE90(&D_801664F0); func_800AD950(&D_80166500); -- cgit v1.2.3