From f448a48cd66d6a60fdac5ed1efec078a434a1fe7 Mon Sep 17 00:00:00 2001 From: mzxrules Date: Fri, 24 Jan 2025 13:25:05 -0500 Subject: Create headers for some libu64 files (#2440) * Create headers for some libu64 files * apply bss patch --- src/code/sys_math3d.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/code/sys_math3d.c') diff --git a/src/code/sys_math3d.c b/src/code/sys_math3d.c index 0a773bfb6..fc37a98c6 100644 --- a/src/code/sys_math3d.c +++ b/src/code/sys_math3d.c @@ -5,7 +5,7 @@ #include "macros.h" #include "sys_math3d.h" -#pragma increment_block_number "gc-eu:98 gc-eu-mq:98 gc-jp:98 gc-jp-ce:98 gc-jp-mq:98 gc-us:98 gc-us-mq:98" \ +#pragma increment_block_number "gc-eu:97 gc-eu-mq:97 gc-jp:97 gc-jp-ce:97 gc-jp-mq:97 gc-us:97 gc-us-mq:97" \ "ntsc-1.0:80 ntsc-1.1:80 ntsc-1.2:79 pal-1.0:80 pal-1.1:80" s32 Math3D_LineVsLineClosestTwoPoints(Vec3f* lineAPointA, Vec3f* lineAPointB, Vec3f* lineBPointA, Vec3f* lineBPointB, -- cgit v1.2.3