From 28cc9d68cfe4a037eb232d5465b84a943539bca3 Mon Sep 17 00:00:00 2001 From: fig02 Date: Wed, 4 Jun 2025 14:38:33 -0400 Subject: Remove "z64" prefix from all headers (#2518) * z64 - a * z64 - b * z64 - c * z64 - d * z64 - e * z64 - f * z64 - g * z64 - h * z64 - i * z64 - l * z64 - m * z64 - o * z64 - p * z64 - q * z64 - r * z64 - s * z64 - t * z64 - v * restore file * fix merge * fix merge --------- Co-authored-by: Dragorn421 --- src/code/title_setup.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/code/title_setup.c') diff --git a/src/code/title_setup.c b/src/code/title_setup.c index 027202247..c4020bbd1 100644 --- a/src/code/title_setup.c +++ b/src/code/title_setup.c @@ -2,7 +2,7 @@ #include "setup_state.h" #include "printf.h" #include "translation.h" -#include "z64save.h" +#include "save.h" void Setup_InitImpl(SetupState* this) { PRINTF(T("ゼルダ共通データ初期化\n", "Zelda common data initialization\n")); -- cgit v1.2.3