From e658bed27e104df46d201c81232d4dcb9d01a00f Mon Sep 17 00:00:00 2001 From: fig02 Date: Fri, 13 Sep 2024 14:49:55 -0400 Subject: Hostile Lock-On (#2193) * document flag and functions * format * adjust comment * make the comment more public-facing-friendly --- src/code/z_actor.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/code/z_actor.c') diff --git a/src/code/z_actor.c b/src/code/z_actor.c index e36110e79..b7b9e31b0 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -3793,7 +3793,7 @@ s16 Actor_TestFloorInDirection(Actor* actor, PlayState* play, f32 distance, s16 s32 Actor_IsLockedOn(PlayState* play, Actor* actor) { Player* player = GET_PLAYER(play); - if ((player->stateFlags1 & PLAYER_STATE1_4) && actor->isLockedOn) { + if ((player->stateFlags1 & PLAYER_STATE1_HOSTILE_LOCK_ON) && actor->isLockedOn) { return true; } else { return false; @@ -3806,7 +3806,7 @@ s32 Actor_IsLockedOn(PlayState* play, Actor* actor) { s32 Actor_OtherIsLockedOn(PlayState* play, Actor* actor) { Player* player = GET_PLAYER(play); - if ((player->stateFlags1 & PLAYER_STATE1_4) && !actor->isLockedOn) { + if ((player->stateFlags1 & PLAYER_STATE1_HOSTILE_LOCK_ON) && !actor->isLockedOn) { return true; } else { return false; -- cgit v1.2.3