From 8f0e2fc29c6050b1eb48623a2ce90eeaa1f2fecc Mon Sep 17 00:00:00 2001 From: fig02 Date: Mon, 16 Sep 2024 17:14:29 -0400 Subject: Name `PLAYER_STATE1_CHARGING_SPIN_ATTACK` (#2203) * name charge state flag * format --- src/code/z_camera.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/code/z_camera.c') diff --git a/src/code/z_camera.c b/src/code/z_camera.c index 58c6c87ee..50485d3bc 100644 --- a/src/code/z_camera.c +++ b/src/code/z_camera.c @@ -2927,7 +2927,7 @@ s32 Camera_Battle1(Camera* camera) { sp78 = roData->swingPitchFinal; fov = roData->fov; - if (camera->player->stateFlags1 & PLAYER_STATE1_12) { + if (camera->player->stateFlags1 & PLAYER_STATE1_CHARGING_SPIN_ATTACK) { // charging sword. rwData->unk_10 = Camera_LERPCeilF(CAM_GLOBAL_12 * (1.0f - 0.5f), rwData->unk_10, CAM_UPDATE_RATE_STEP_SCALE_XZ, 0.1f); -- cgit v1.2.3