From 5aef81071e501fbbe5298a433ead06a625cdb3d8 Mon Sep 17 00:00:00 2001 From: silv3rwing07 <62714207+silv3rwing07@users.noreply.github.com> Date: Tue, 14 Apr 2020 10:17:25 -0700 Subject: padmgr and related (#71) * In process of moving changes over from old repo * Merged in changes * Finished import of padmgr changes from old repo * Adjusted some volatile * Improving padmgr volatile situation * Almost matched osReadMempak * Working on osMempakDataCRC * Explanations and equivalents but no matches for osMempakAddrCRC and osMempakDataCRC * OK after merge * Matched osMempakAddrCRC and osMempakDataCRC * Matched osReadMempak * Updated PadMgr function names to be less like original code * Changed variable names to make them further from original code * Changed names and it stopped matching * Undid clang-format steamrollering whitespace memes * Cleaned up Input names * More formatting changes * Moved padmgr to z64.h, deleted padmgr.h --- src/code/z_debug.c | 29 ++++++++++++++++------------- 1 file changed, 16 insertions(+), 13 deletions(-) (limited to 'src/code/z_debug.c') diff --git a/src/code/z_debug.c b/src/code/z_debug.c index cb21e0125..fc663c3d2 100644 --- a/src/code/z_debug.c +++ b/src/code/z_debug.c @@ -114,11 +114,12 @@ void func_8006390C(Input* input) { s32 i; regGroup = (gGameInfo->regGroup * REG_PAGES + gGameInfo->regPage) * REG_PER_PAGE - REG_PER_PAGE; - dpad = input->raw.pad & (U_JPAD | L_JPAD | R_JPAD | D_JPAD); - if (!~(input->raw.pad | ~L_TRIG) || !~(input->raw.pad | ~R_TRIG) || !~(input->raw.pad | ~START_BUTTON)) { + dpad = input->cur.in.button & (U_JPAD | L_JPAD | R_JPAD | D_JPAD); + if (!~(input->cur.in.button | ~L_TRIG) || !~(input->cur.in.button | ~R_TRIG) || + !~(input->cur.in.button | ~START_BUTTON)) { input_combo = inputCombos; for (i = 0; i < REG_GROUPS; i++) { - if (~(~input_combo->push | input->raw.pad) || ~(~input_combo->held | input->padPressed)) { + if (~(~input_combo->push | input->cur.in.button) || ~(~input_combo->held | input->press.in.button)) { input_combo++; } else { break; @@ -154,16 +155,18 @@ void func_8006390C(Input* input) { gGameInfo->dpadLast = dpad; } - increment = (dpad & R_JPAD) - ? (!~(input->raw.pad | ~(A_BUTTON | B_BUTTON)) - ? 1000 - : !~(input->raw.pad | ~A_BUTTON) ? 100 : !~(input->raw.pad | ~B_BUTTON) ? 10 : 1) - : (dpad & L_JPAD) ? (!~(input->raw.pad | ~(A_BUTTON | B_BUTTON)) - ? -1000 - : !~(input->raw.pad | ~A_BUTTON) - ? -100 - : !~(input->raw.pad | ~B_BUTTON) ? -10 : -1) - : 0; + increment = + (dpad & R_JPAD) + ? (!~(input->cur.in.button | ~(A_BUTTON | B_BUTTON)) + ? 1000 + : !~(input->cur.in.button | ~A_BUTTON) ? 100 + : !~(input->cur.in.button | ~B_BUTTON) ? 10 : 1) + : (dpad & L_JPAD) ? (!~(input->cur.in.button | ~(A_BUTTON | B_BUTTON)) + ? -1000 + : !~(input->cur.in.button | ~A_BUTTON) + ? -100 + : !~(input->cur.in.button | ~B_BUTTON) ? -10 : -1) + : 0; gGameInfo->data[gGameInfo->regCur + regGroup] += increment; if (dpad & U_JPAD) { -- cgit v1.2.3