From d8f2e9abc67163a366fa2e62ac5d2d7467dfdb65 Mon Sep 17 00:00:00 2001 From: Anghelo Carvajal Date: Tue, 25 Jun 2024 15:13:31 -0400 Subject: Move `PlayState` to a new `z64play.h` (#1966) * ActorContext * frameadvance * SfxSource * GameOverContext * RoomContext * TransitionActorContext * fix bss * Move PlayState * Move play functions to new header * SAC_ENABLE * no longer needed * SAC_ENABLE again * z_demo being silly * comment * format headers * fix retail bss * actually fix bss * Cutscene_ProcessScript comment * bss again * Update src/code/z_demo.c Co-authored-by: cadmic * rename to frame_advance and remove it from z64.h * move macros too * review * Rename SequenceContext to SceneSequences --------- Co-authored-by: cadmic --- src/code/z_effect.c | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/code/z_effect.c') diff --git a/src/code/z_effect.c b/src/code/z_effect.c index b4226e9de..089387b17 100644 --- a/src/code/z_effect.c +++ b/src/code/z_effect.c @@ -1,5 +1,7 @@ #include "global.h" +#include "z64frame_advance.h" + EffectContext sEffectContext; EffectInfo sEffectInfoTable[] = { -- cgit v1.2.3