From f9d96d9f73ac090245a518ec04f3fa0e50655d1e Mon Sep 17 00:00:00 2001 From: Tharo <17233964+Thar0@users.noreply.github.com> Date: Sun, 14 Feb 2021 00:49:40 +0000 Subject: Fix most compiler warnings in the boot and code segments (#674) * Less warnings in boot & code segments * few more warnings gone * Ran formatter * z_view warning gone * -> 1 * f31 -> 31 * Remove function casts * Few more small improvements * Separate declaration and assignment in func_80091738 and Item_Give Co-authored-by: Thar0 --- src/code/z_parameter.c | 40 ++++++++++++++++------------------------ 1 file changed, 16 insertions(+), 24 deletions(-) (limited to 'src/code/z_parameter.c') diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index 40ac50240..51039feb3 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -238,9 +238,7 @@ void func_8008277C(GlobalContext* globalCtx, s16 maxAlpha, s16 alpha) { void func_80082850(GlobalContext* globalCtx, s16 maxAlpha) { InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; - s16 alpha; - - alpha = 255 - maxAlpha; + s16 alpha = 255 - maxAlpha; switch (gSaveContext.unk_13E8) { case 1: @@ -600,9 +598,7 @@ void func_80083108(GlobalContext* globalCtx) { Player* player = PLAYER; InterfaceContext* interfaceCtx = &globalCtx->interfaceCtx; s16 i; - s16 sp28; - - sp28 = 0; + s16 sp28 = 0; if ((gSaveContext.cutsceneIndex < 0xFFF0) || ((globalCtx->sceneNum == SCENE_SPOT20) && (gSaveContext.cutsceneIndex == 0xFFF0))) { @@ -760,22 +756,21 @@ void func_80083108(GlobalContext* globalCtx) { } } } else { - do { - sp28 = 1; + sp28 = 1; - if ((gSaveContext.equips.buttonItems[0] == ITEM_NONE) || - (gSaveContext.equips.buttonItems[0] == ITEM_BOW)) { + if ((gSaveContext.equips.buttonItems[0] == ITEM_NONE) || + (gSaveContext.equips.buttonItems[0] == ITEM_BOW)) { - if ((gSaveContext.equips.buttonItems[0] != ITEM_SWORD_KOKIRI) && - (gSaveContext.equips.buttonItems[0] != ITEM_SWORD_MASTER) && - (gSaveContext.equips.buttonItems[0] != ITEM_SWORD_BGS) && - (gSaveContext.equips.buttonItems[0] != ITEM_SWORD_KNIFE)) { - gSaveContext.equips.buttonItems[0] = gSaveContext.buttonStatus[0]; - } else { - gSaveContext.buttonStatus[0] = gSaveContext.equips.buttonItems[0]; - } + if ((gSaveContext.equips.buttonItems[0] != ITEM_SWORD_KOKIRI) && + (gSaveContext.equips.buttonItems[0] != ITEM_SWORD_MASTER) && + (gSaveContext.equips.buttonItems[0] != ITEM_SWORD_BGS) && + (gSaveContext.equips.buttonItems[0] != ITEM_SWORD_KNIFE)) { + gSaveContext.equips.buttonItems[0] = gSaveContext.buttonStatus[0]; + } else { + gSaveContext.buttonStatus[0] = gSaveContext.equips.buttonItems[0]; } - } while (0); // Necessary to match + } + if (1) {} // Necessary to match } if (sp28) { @@ -1788,10 +1783,9 @@ u8 Item_Give(GlobalContext* globalCtx, u8 item) { u8 Item_CheckObtainability(u8 item) { s16 i; - s16 slot; + s16 slot = SLOT(item); s32 temp; - slot = SLOT(item); if (item >= ITEM_STICKS_5) { slot = SLOT(sExtraItemBases[item - ITEM_STICKS_5]); } @@ -2009,12 +2003,10 @@ void Inventory_UpdateBottleItem(GlobalContext* globalCtx, u8 item, u8 button) { } s32 Inventory_ConsumeFairy(GlobalContext* globalCtx) { - s32 bottleSlot; + s32 bottleSlot = SLOT(ITEM_FAIRY); s16 i; s16 j; - bottleSlot = SLOT(ITEM_FAIRY); - for (i = 0; i < 4; i++) { if (gSaveContext.inventory.items[bottleSlot + i] == ITEM_FAIRY) { for (j = 1; j < 4; j++) { -- cgit v1.2.3