From fefeb369dd19172d5eb419f8c8373cfb10d59d19 Mon Sep 17 00:00:00 2001 From: Dragorn421 Date: Fri, 22 Sep 2023 20:48:09 +0200 Subject: Name the main pause state and add placeholder enum for main (sub)states (#1551) --- src/code/z_parameter.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/code/z_parameter.c') diff --git a/src/code/z_parameter.c b/src/code/z_parameter.c index 28a7ef06e..86687ca92 100644 --- a/src/code/z_parameter.c +++ b/src/code/z_parameter.c @@ -3371,7 +3371,7 @@ void Interface_Draw(PlayState* play) { func_8008A994(interfaceCtx); - if ((pauseCtx->state == PAUSE_STATE_6) && (pauseCtx->unk_1E4 == 3)) { + if ((pauseCtx->state == PAUSE_STATE_MAIN) && (pauseCtx->mainState == PAUSE_MAIN_STATE_3)) { // Inventory Equip Effects gSPSegment(OVERLAY_DISP++, 0x08, pauseCtx->iconItemSegment); Gfx_SetupDL_42Overlay(play->state.gfxCtx); -- cgit v1.2.3