From 28cc9d68cfe4a037eb232d5465b84a943539bca3 Mon Sep 17 00:00:00 2001 From: fig02 Date: Wed, 4 Jun 2025 14:38:33 -0400 Subject: Remove "z64" prefix from all headers (#2518) * z64 - a * z64 - b * z64 - c * z64 - d * z64 - e * z64 - f * z64 - g * z64 - h * z64 - i * z64 - l * z64 - m * z64 - o * z64 - p * z64 - q * z64 - r * z64 - s * z64 - t * z64 - v * restore file * fix merge * fix merge --------- Co-authored-by: Dragorn421 --- src/code/z_player_lib.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/code/z_player_lib.c') diff --git a/src/code/z_player_lib.c b/src/code/z_player_lib.c index 3ce2143c5..7358db96d 100644 --- a/src/code/z_player_lib.c +++ b/src/code/z_player_lib.c @@ -6,12 +6,12 @@ #include "sys_matrix.h" #include "versions.h" #include "z_lib.h" -#include "z64draw.h" -#include "z64effect.h" -#include "z64play.h" -#include "z64player.h" -#include "z64save.h" -#include "z64skin_matrix.h" +#include "draw.h" +#include "effect.h" +#include "play_state.h" +#include "player.h" +#include "save.h" +#include "skin_matrix.h" #include "assets/objects/gameplay_keep/gameplay_keep.h" #include "assets/objects/object_link_boy/object_link_boy.h" -- cgit v1.2.3