From 58813216fc7397a0b7356c2236269c783cf83fce Mon Sep 17 00:00:00 2001 From: Anghelo Carvajal Date: Sat, 8 May 2021 17:16:21 -0400 Subject: Add scene macros (#792) * add scene macros * SCENECMD -> SCENE_CMD * light renaming * SCENE_CMD_ROOM_BEHAVIOR * update params names * Remove extra spaces * More review changes by fig * remove MM cmd ids * more review changes * last minute edit * I keep confusing both lights commands * Review changes * Yet another cutscene change * Unused02 is unused --- src/code/z_scene.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/code') diff --git a/src/code/z_scene.c b/src/code/z_scene.c index 894b2fee8..8e3ab67a2 100644 --- a/src/code/z_scene.c +++ b/src/code/z_scene.c @@ -202,9 +202,9 @@ void func_800985DC(GlobalContext* globalCtx, SceneCmd* cmd) { globalCtx->setupActorList = SEGMENTED_TO_VIRTUAL(cmd->actorList.segment); } -// Scene Command 0x02: Cutscene Camera List +// Scene Command 0x02: Unused 02 void func_80098630(GlobalContext* globalCtx, SceneCmd* cmd) { - globalCtx->unk_11DFC = SEGMENTED_TO_VIRTUAL(cmd->csCameraList.segment); + globalCtx->unk_11DFC = SEGMENTED_TO_VIRTUAL(cmd->unused02.segment); } // Scene Command 0x03: Collision Header -- cgit v1.2.3