From c94e595dc1dad2d7a152b5b8492cd34bfb7e7f7e Mon Sep 17 00:00:00 2001 From: Anghelo Carvajal Date: Fri, 2 Apr 2021 20:30:26 -0300 Subject: Misc objects problems (#748) * fix hidan door Signed-off-by: angie * doors and lens of truth in gameplaykeep Signed-off-by: angie * other minor fixes Signed-off-by: angie * Fix a typo Signed-off-by: Angie --- src/code/z_actor.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/code') diff --git a/src/code/z_actor.c b/src/code/z_actor.c index f5d99fff3..f1d5a9530 100644 --- a/src/code/z_actor.c +++ b/src/code/z_actor.c @@ -2245,7 +2245,7 @@ void func_80030ED8(Actor* actor) { void func_80030FA8(GraphicsContext* gfxCtx) { OPEN_DISPS(gfxCtx, "../z_actor.c", 6161); - gDPLoadTextureBlock(POLY_XLU_DISP++, gUnknownCircle5Tex, G_IM_FMT_I, G_IM_SIZ_8b, 64, 64, 0, + gDPLoadTextureBlock(POLY_XLU_DISP++, gLensOfTruthMaskTex, G_IM_FMT_I, G_IM_SIZ_8b, 64, 64, 0, G_TX_MIRROR | G_TX_CLAMP, G_TX_MIRROR | G_TX_CLAMP, 6, 6, G_TX_NOLOD, G_TX_NOLOD); gDPSetTileSize(POLY_XLU_DISP++, G_TX_RENDERTILE, 384, 224, 892, 732); -- cgit v1.2.3