From d80da36cff26e88e1b3c24e2ce8763732b642862 Mon Sep 17 00:00:00 2001 From: Tharo Date: Wed, 25 Feb 2026 12:03:13 +0000 Subject: Make bool return values of SkelAnime_Update and LinkAnimation_Update clear (#2706) * Make bool return values of SkelAnime_Update and LinkAnimation_Update clear * formatting: empty line after decl --------- Co-authored-by: Dragorn421 --- src/code/z_skelanime.c | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) (limited to 'src/code') diff --git a/src/code/z_skelanime.c b/src/code/z_skelanime.c index 10e0df1a4..8fbc70ae4 100644 --- a/src/code/z_skelanime.c +++ b/src/code/z_skelanime.c @@ -1223,7 +1223,7 @@ s32 LinkAnimation_Loop(PlayState* play, SkelAnime* skelAnime) { skelAnime->curFrame -= skelAnime->animLength; } LinkAnimation_AnimateFrame(play, skelAnime); - return 0; + return false; } /** @@ -1234,7 +1234,7 @@ s32 LinkAnimation_Once(PlayState* play, SkelAnime* skelAnime) { if (skelAnime->curFrame == skelAnime->endFrame) { LinkAnimation_AnimateFrame(play, skelAnime); - return 1; + return true; } skelAnime->curFrame += skelAnime->playSpeed * updateRate; if ((skelAnime->curFrame - skelAnime->endFrame) * skelAnime->playSpeed > 0.0f) { @@ -1245,7 +1245,7 @@ s32 LinkAnimation_Once(PlayState* play, SkelAnime* skelAnime) { skelAnime->curFrame -= skelAnime->animLength; } LinkAnimation_AnimateFrame(play, skelAnime); - return 0; + return false; } /** @@ -1641,7 +1641,7 @@ s32 SkelAnime_LoopFull(SkelAnime* skelAnime) { skelAnime->curFrame -= skelAnime->animLength; } SkelAnime_AnimateFrame(skelAnime); - return 0; + return false; } /** @@ -1658,7 +1658,7 @@ s32 SkelAnime_LoopPartial(SkelAnime* skelAnime) { } SkelAnime_AnimateFrame(skelAnime); - return 0; + return false; } /** @@ -1671,7 +1671,7 @@ s32 SkelAnime_Once(SkelAnime* skelAnime) { SkelAnime_GetFrameData(skelAnime->animation, (s32)skelAnime->curFrame, skelAnime->limbCount, skelAnime->jointTable); SkelAnime_AnimateFrame(skelAnime); - return 1; + return true; } skelAnime->curFrame += skelAnime->playSpeed * updateRate; @@ -1684,7 +1684,7 @@ s32 SkelAnime_Once(SkelAnime* skelAnime) { skelAnime->curFrame -= skelAnime->animLength; } SkelAnime_AnimateFrame(skelAnime); - return 0; + return false; } /** -- cgit v1.2.3