#include "bomb_body.h" #include "gfx.h" u64 gBombBodyTex[TEX_LEN(u64, gBombBodyTex_WIDTH, gBombBodyTex_HEIGHT, 8)] = { #include "assets/objects/gameplay_keep/gBombBodyTex.ia8.inc.c" }; Vtx gBombBodyVtx[] = { #include "assets/objects/gameplay_keep/gBombBodyVtx.inc.c" }; Gfx gBombBodyDL[17] = { #include "assets/objects/gameplay_keep/gBombBodyDL.inc.c" };