#include "bombchu_body.h" #include "gfx.h" u64 gBombchuBodyTex[TEX_LEN(u64, gBombchuBodyTex_WIDTH, gBombchuBodyTex_HEIGHT, 16)] = { #include "assets/objects/gameplay_keep/gBombchuBodyTex.rgba16.inc.c" }; Vtx gBombchuVtx[] = { #include "assets/objects/gameplay_keep/gBombchuVtx.inc.c" }; Gfx gBombchuDL[45] = { #include "assets/objects/gameplay_keep/gBombchuDL.inc.c" };