#include "boomerang.h" #include "gameplay_keep_0x16A50.h" #include "hilite_textures.h" #include "gfx.h" Vtx gBoomerangVtx[] = { #include "assets/objects/gameplay_keep/gBoomerangVtx.inc.c" }; Gfx gUnknownBlankDL[1] = { #include "assets/objects/gameplay_keep/gUnknownBlankDL.inc.c" }; Gfx gBoomerangDL[46] = { #include "assets/objects/gameplay_keep/gBoomerangDL.inc.c" }; Gfx gBoomerangRefDL[2] = { #include "assets/objects/gameplay_keep/gBoomerangRefDL.inc.c" };