#ifndef GAMEPLAY_KEEP_GDOORADULTOPENINGLEFTANIM_H #define GAMEPLAY_KEEP_GDOORADULTOPENINGLEFTANIM_H #include "animation.h" extern s16 gDoorAdultOpeningLeftFrameData[]; extern JointIndex gDoorAdultOpeningLeftJointIndices[]; extern AnimationHeader gDoorAdultOpeningLeftAnim; #endif