#include "gameplay_keep_0x173D0.h" #include "gfx.h" u64 gEffUnknown4Tex[TEX_LEN(u64, gEffUnknown4Tex_WIDTH, gEffUnknown4Tex_HEIGHT, 8)] = { #include "assets/objects/gameplay_keep/gEffUnknown4Tex.i8.inc.c" }; u64 gEffUnknown5Tex[TEX_LEN(u64, gEffUnknown5Tex_WIDTH, gEffUnknown5Tex_HEIGHT, 8)] = { #include "assets/objects/gameplay_keep/gEffUnknown5Tex.i8.inc.c" }; Vtx gEffFireCircleVtx[] = { #include "assets/objects/gameplay_keep/gEffFireCircleVtx.inc.c" }; Gfx gEffFireCircleDL[30] = { #include "assets/objects/gameplay_keep/gEffFireCircleDL.inc.c" };