#include "gameplay_keep_0x42530.h" u64 gUnknownStone1Tex[TEX_LEN(u64, gUnknownStone1Tex_WIDTH, gUnknownStone1Tex_HEIGHT, 16)] = { #include "assets/objects/gameplay_keep/gUnknownStone1Tex.rgba16.inc.c" }; u64 gUnknownStone2Tex[TEX_LEN(u64, gUnknownStone2Tex_WIDTH, gUnknownStone2Tex_HEIGHT, 16)] = { #include "assets/objects/gameplay_keep/gUnknownStone2Tex.rgba16.inc.c" };