#include "gameplay_keep_0x43530.h" u64 gUnusedTreeStumpTopTex[TEX_LEN(u64, gUnusedTreeStumpTopTex_WIDTH, gUnusedTreeStumpTopTex_HEIGHT, 16)] = { #include "assets/objects/gameplay_keep/gUnusedTreeStumpTopTex.rgba16.inc.c" }; u64 gUnusedTreeStumpBarkTex[TEX_LEN(u64, gUnusedTreeStumpBarkTex_WIDTH, gUnusedTreeStumpBarkTex_HEIGHT, 16)] = { #include "assets/objects/gameplay_keep/gUnusedTreeStumpBarkTex.rgba16.inc.c" };