#include "gameplay_keep_0x4D160.h" #include "sun_textures.h" #include "sun_evening_textures.h" #include "gfx.h" Gfx gKokiriDustMoteMaterialDL[9] = { #include "assets/objects/gameplay_keep/gKokiriDustMoteMaterialDL.inc.c" }; Gfx gKokiriDustMoteModelDL[3] = { #include "assets/objects/gameplay_keep/gKokiriDustMoteModelDL.inc.c" }; Gfx gSunDL[49] = { #include "assets/objects/gameplay_keep/gSunDL.inc.c" }; Vtx gSunVtx[] = { #include "assets/objects/gameplay_keep/gSunVtx.inc.c" }; Vtx gKokiriDustMoteModelVtx[] = { #include "assets/objects/gameplay_keep/gKokiriDustMoteModelVtx.inc.c" };