#include "player_pause_joint_tables.h" Vec3s gLinkPauseChildJointTable[] = { #include "assets/objects/gameplay_keep/gLinkPauseChildJointTable.inc.c" }; Vec3s gLinkPauseChildDekuShieldJointTable[] = { #include "assets/objects/gameplay_keep/gLinkPauseChildDekuShieldJointTable.inc.c" }; Vec3s gLinkPauseAdultBgsJointTable[] = { #include "assets/objects/gameplay_keep/gLinkPauseAdultBgsJointTable.inc.c" }; Vec3s gLinkPauseAdultJointTable[] = { #include "assets/objects/gameplay_keep/gLinkPauseAdultJointTable.inc.c" }; Vec3s gLinkPauseAdultShieldJointTable[] = { #include "assets/objects/gameplay_keep/gLinkPauseAdultShieldJointTable.inc.c" };