#ifndef GAMEPLAY_KEEP_UNUSED_ARROW_ICON_MODEL_NTSC_H #define GAMEPLAY_KEEP_UNUSED_ARROW_ICON_MODEL_NTSC_H #include "ultra64.h" #include "versions.h" #if OOT_NTSC extern Vtx gUnusedArrowIconVtx[]; extern Gfx gUnusedArrowIconDL[17]; #endif #endif