#include "object_ganon_anime3.h" #include "ultra64.h" s16 gGanonRoarFrameData[] = { #include "assets/objects/object_ganon_anime3/gGanonRoarFrameData.inc.c" }; JointIndex gGanonRoarJointIndices[] = { #include "assets/objects/object_ganon_anime3/gGanonRoarJointIndices.inc.c" }; AnimationHeader gGanonRoarAnim = { #include "assets/objects/object_ganon_anime3/gGanonRoarAnim.inc.c" };