#include "object_ganon_anime3.h" #include "ultra64.h" s16 gGanondorfTransformLoopFrameData[] = { #include "assets/objects/object_ganon_anime3/gGanondorfTransformLoopFrameData.inc.c" }; JointIndex gGanondorfTransformLoopJointIndices[] = { #include "assets/objects/object_ganon_anime3/gGanondorfTransformLoopJointIndices.inc.c" }; AnimationHeader gGanondorfTransformLoopAnim = { #include "assets/objects/object_ganon_anime3/gGanondorfTransformLoopAnim.inc.c" };