#include "object_spot15_obj.h" #include "array_count.h" #include "camera.h" #include "z_math.h" BgCamInfo gLonLonCorralFenceBgCamList[] = { #include "assets/objects/object_spot15_obj/gLonLonCorralFenceBgCamList.inc.c" }; SurfaceType gLonLonCorralFenceSurfaceTypes[] = { #include "assets/objects/object_spot15_obj/gLonLonCorralFenceSurfaceTypes.inc.c" }; CollisionPoly gLonLonCorralFencePolyList[] = { #include "assets/objects/object_spot15_obj/gLonLonCorralFencePolyList.inc.c" }; Vec3s gLonLonCorralFenceVtxList[] = { #include "assets/objects/object_spot15_obj/gLonLonCorralFenceVtxList.inc.c" }; CollisionHeader gLonLonCorralFenceCol = { #include "assets/objects/object_spot15_obj/gLonLonCorralFenceCol.inc.c" };