#include "alignment.h" #include "buffers.h" #include "gfx.h" #include "ultra64.h" ALIGNED(16) u64 gGfxSPTaskOutputBuffer[0x3000]; ALIGNED(16) u64 gGfxSPTaskYieldBuffer[OS_YIELD_DATA_SIZE / sizeof(u64)]; ALIGNED(16) u64 gGfxSPTaskStack[SP_DRAM_STACK_SIZE64]; ALIGNED(16) GfxPool gGfxPools[2];