#include "ultra64.h" #include "ultra64/leo.h" #include "ultra64/leoappli.h" #include "ultra64/leodrive.h" s32 LeoClearQueue(void) { LEOCmdClearQueue cmdBlock; if (!__leoActive) { return -1; } cmdBlock.header.command = 1; cmdBlock.header.reserve1 = 0; cmdBlock.header.control = 0; cmdBlock.header.reserve3 = 0; leoCommand(&cmdBlock); return LEO_ERROR_GOOD; }