#include "ultra64.h" s32 osRecvMesg(OSMesgQueue* mq, OSMesg* msg, s32 flag) { register u32 prevInt = __osDisableInt(); while (MQ_IS_EMPTY(mq)) { if (flag == OS_MESG_NOBLOCK) { __osRestoreInt(prevInt); return -1; } else { __osRunningThread->state = OS_STATE_WAITING; __osEnqueueAndYield(&mq->mtqueue); } } if (msg != NULL) { *msg = mq->msg[mq->first]; } mq->first = (mq->first + 1) % mq->msgCount; mq->validCount--; if (mq->fullqueue->next != NULL) { osStartThread(__osPopThread(&mq->fullqueue)); } __osRestoreInt(prevInt); return 0; }