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<title>ph/include/DTCM/UnkStruct_027e0e58.hpp, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Phantom Hourglass (NDS)</subtitle>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ph/'/>
<entry>
<title>Delink ActorShopItem.cpp (#147)</title>
<updated>2026-04-16T21:10:14+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2026-04-16T21:10:14+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ph/commit/?id=38e9378f8f4bc465a09305e5021ead2eb89afb2b'/>
<id>38e9378f8f4bc465a09305e5021ead2eb89afb2b</id>
<content type='text'>
* Make types compatible with dsd-ghidra typesync

* Update actors.md

* Update docs

* Delink ActorShopItem.cpp</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Make types compatible with dsd-ghidra typesync

* Update actors.md

* Update docs

* Delink ActorShopItem.cpp</pre>
</div>
</content>
</entry>
<entry>
<title>Decomp `src/00_Core/Map/MapBase.cpp` (57%) (#129)</title>
<updated>2025-09-21T12:21:31+00:00</updated>
<author>
<name>SammygoodTunes</name>
<email>56520787+SammygoodTunes@users.noreply.github.com</email>
</author>
<published>2025-09-21T12:21:31+00:00</published>
<link rel='alternate' type='text/html' href='https://git.dog6.net/ph/commit/?id=5b15874c4d2d7c185c98f2791cf8fa6a9d86a440'/>
<id>5b15874c4d2d7c185c98f2791cf8fa6a9d86a440</id>
<content type='text'>
* Comments

* Lay out theoretical code

* Externalise func_020196bc &amp; func_020196fc

* Pull merge

* Pull merge

* Decomp MapBase::func_ov00_02080edc

* Fix MapManager TilePos params

* Decomp progress

* Fix MapManager param issue

* Decomp progress

* Update MapManager var pointer type

* Fix function defs

* Update symbols

* Update

* Match MapBase_Unk2::func_ov00_02080ad0 (thx 2 dt mow &amp; yanis)

* Update

* Decomp progress 26%

* Decomp progress 28%

* Fix struct overlap

* Fix unknown members

* Uncomment and fix rest of methods (most still non-matching)

* Decomp progress

* Corrections</content>
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<pre>
* Comments

* Lay out theoretical code

* Externalise func_020196bc &amp; func_020196fc

* Pull merge

* Pull merge

* Decomp MapBase::func_ov00_02080edc

* Fix MapManager TilePos params

* Decomp progress

* Fix MapManager param issue

* Decomp progress

* Update MapManager var pointer type

* Fix function defs

* Update symbols

* Update

* Match MapBase_Unk2::func_ov00_02080ad0 (thx 2 dt mow &amp; yanis)

* Update

* Decomp progress 26%

* Decomp progress 28%

* Fix struct overlap

* Fix unknown members

* Uncomment and fix rest of methods (most still non-matching)

* Decomp progress

* Corrections</pre>
</div>
</content>
</entry>
<entry>
<title>PlayerBase OK (#126)</title>
<updated>2025-07-22T15:54:33+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2025-07-22T15:54:33+00:00</published>
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<id>d45ea18bf4210b34d747930b5f1c9aa24d1a525a</id>
<content type='text'>
* Map symbol in Game

* PlayerBase OK

* Fix ActorRefill

* Fix MapManager

* Mark PlayerBase as complete

* Fix MapManager</content>
<content type='xhtml'>
<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* Map symbol in Game

* PlayerBase OK

* Fix ActorRefill

* Fix MapManager

* Mark PlayerBase as complete

* Fix MapManager</pre>
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</content>
</entry>
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