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<title>ph/include/System, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Phantom Hourglass (NDS)</subtitle>
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<entry>
<title>ActorShopItem 98% (#151)</title>
<updated>2026-05-04T20:07:42+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2026-05-04T20:07:42+00:00</published>
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<content type='text'>
* ActorShopItem 93%

* Fix build

* Add missing symbols to usa

* Document BMG message ID functions

* Create bmg.py for inspecting BMG files

* ActorShopItem 98%

* Match func_ov031_0217dfec

* Port reloc changes to usa

* Make `ModelRender::GetLcdcAddress` non-const</content>
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* ActorShopItem 93%

* Fix build

* Add missing symbols to usa

* Document BMG message ID functions

* Create bmg.py for inspecting BMG files

* ActorShopItem 98%

* Match func_ov031_0217dfec

* Port reloc changes to usa

* Make `ModelRender::GetLcdcAddress` non-const</pre>
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</content>
</entry>
<entry>
<title>ActorRupee 90% (#124)</title>
<updated>2025-07-21T17:09:56+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2025-07-21T17:09:56+00:00</published>
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<content type='text'>
* Remove `force_data` macro

* Use size_t in `operator new`

* Bump objdiff to v3.0.0-beta.10

* Decompile functions using gRandom

* ActorRupee 90%

* Fix old gRandom.Next calls

* Revert objdiff

* Clean up</content>
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* Remove `force_data` macro

* Use size_t in `operator new`

* Bump objdiff to v3.0.0-beta.10

* Decompile functions using gRandom

* ActorRupee 90%

* Fix old gRandom.Next calls

* Revert objdiff

* Clean up</pre>
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</content>
</entry>
<entry>
<title>Decompile overlay 8 (95%) (#115)</title>
<updated>2025-07-13T13:11:50+00:00</updated>
<author>
<name>Yanis</name>
<email>35189056+Yanis002@users.noreply.github.com</email>
</author>
<published>2025-07-13T13:11:50+00:00</published>
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<id>0421d36979794e73793e40a92c55365e69f6944e</id>
<content type='text'>
* started overlay 8

* progress

* progress

* progress

* more headers

* progress

* more progress

* symbols

* fix splits + new headers

* more progress

* func_ov008_02112ee0 &amp; func_ov008_02112f28

* document fish in save item manager and unrelated things because precommit is mad

* SaveItemManager ctor

* progress?

* fix build issues

* split files to match data

* format

* format

* cleanup and match vfunc_08

* add reloc for overlay 0

* fix vtable symbol

* improve non-matching functions

---------

Co-authored-by: Aetias &lt;144526980+AetiasHax@users.noreply.github.com&gt;</content>
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* started overlay 8

* progress

* progress

* progress

* more headers

* progress

* more progress

* symbols

* fix splits + new headers

* more progress

* func_ov008_02112ee0 &amp; func_ov008_02112f28

* document fish in save item manager and unrelated things because precommit is mad

* SaveItemManager ctor

* progress?

* fix build issues

* split files to match data

* format

* format

* cleanup and match vfunc_08

* add reloc for overlay 0

* fix vtable symbol

* improve non-matching functions

---------

Co-authored-by: Aetias &lt;144526980+AetiasHax@users.noreply.github.com&gt;</pre>
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</content>
</entry>
<entry>
<title>Game 26%</title>
<updated>2025-07-06T12:47:44+00:00</updated>
<author>
<name>Aetias</name>
<email>aetias@outlook.com</email>
</author>
<published>2025-07-06T12:47:44+00:00</published>
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</entry>
<entry>
<title>started GameModeAdventure (97%)</title>
<updated>2025-07-05T14:36:04+00:00</updated>
<author>
<name>Yanis002</name>
<email>35189056+Yanis002@users.noreply.github.com</email>
</author>
<published>2025-07-05T14:36:04+00:00</published>
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<entry>
<title>Delink Game, GameMode, GameModePlay, GameModeAdventure</title>
<updated>2025-07-04T22:16:17+00:00</updated>
<author>
<name>Aetias</name>
<email>aetias@outlook.com</email>
</author>
<published>2025-07-04T22:16:17+00:00</published>
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</entry>
<entry>
<title>Rename "overlay setup" to "game mode"</title>
<updated>2025-07-04T18:57:03+00:00</updated>
<author>
<name>Aetias</name>
<email>aetias@outlook.com</email>
</author>
<published>2025-07-04T18:57:03+00:00</published>
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</entry>
<entry>
<title>Merge branch 'main' into decomp/MapManager</title>
<updated>2025-06-03T21:52:44+00:00</updated>
<author>
<name>SammygoodTunes</name>
<email>56520787+SammygoodTunes@users.noreply.github.com</email>
</author>
<published>2025-06-03T21:52:44+00:00</published>
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</entry>
<entry>
<title> `ActorRefill` OK</title>
<updated>2025-05-29T06:51:28+00:00</updated>
<author>
<name>Aetias</name>
<email>aetias@outlook.com</email>
</author>
<published>2025-05-29T06:51:28+00:00</published>
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<entry>
<title>Merge branch 'main' into decomp/MapManager</title>
<updated>2025-05-11T09:49:54+00:00</updated>
<author>
<name>SammygoodTunes</name>
<email>56520787+SammygoodTunes@users.noreply.github.com</email>
</author>
<published>2025-05-11T09:49:54+00:00</published>
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