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<title>ph/src/00_Core/Map, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Phantom Hourglass (NDS)</subtitle>
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<entry>
<title>ActorShopItem 98% (#151)</title>
<updated>2026-05-04T20:07:42+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2026-05-04T20:07:42+00:00</published>
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<id>b44496319d3027a625fcf876cf22e467720355df</id>
<content type='text'>
* ActorShopItem 93%

* Fix build

* Add missing symbols to usa

* Document BMG message ID functions

* Create bmg.py for inspecting BMG files

* ActorShopItem 98%

* Match func_ov031_0217dfec

* Port reloc changes to usa

* Make `ModelRender::GetLcdcAddress` non-const</content>
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<pre>
* ActorShopItem 93%

* Fix build

* Add missing symbols to usa

* Document BMG message ID functions

* Create bmg.py for inspecting BMG files

* ActorShopItem 98%

* Match func_ov031_0217dfec

* Port reloc changes to usa

* Make `ModelRender::GetLcdcAddress` non-const</pre>
</div>
</content>
</entry>
<entry>
<title>LinkStateInteract (#135)</title>
<updated>2025-11-16T16:14:48+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2025-11-16T16:14:48+00:00</published>
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<id>fc691f4c8f76d11d6b47149fefadaca4470ab2a1</id>
<content type='text'>
* Map symbol in Game

* LinkStateInteract 19%

* DebugHierarchy -&gt; Bhio

* LinkStateInteract 89%

* LinkStateInteract 93%

* Japanese strings

* Fix build

* Fix regression

* Fix regressions

* Rename BhioBase.cpp</content>
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<pre>
* Map symbol in Game

* LinkStateInteract 19%

* DebugHierarchy -&gt; Bhio

* LinkStateInteract 89%

* LinkStateInteract 93%

* Japanese strings

* Fix build

* Fix regression

* Fix regressions

* Rename BhioBase.cpp</pre>
</div>
</content>
</entry>
<entry>
<title>Decomp `src/00_Core/Map/MapBase.cpp` (57%) (#129)</title>
<updated>2025-09-21T12:21:31+00:00</updated>
<author>
<name>SammygoodTunes</name>
<email>56520787+SammygoodTunes@users.noreply.github.com</email>
</author>
<published>2025-09-21T12:21:31+00:00</published>
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<id>5b15874c4d2d7c185c98f2791cf8fa6a9d86a440</id>
<content type='text'>
* Comments

* Lay out theoretical code

* Externalise func_020196bc &amp; func_020196fc

* Pull merge

* Pull merge

* Decomp MapBase::func_ov00_02080edc

* Fix MapManager TilePos params

* Decomp progress

* Fix MapManager param issue

* Decomp progress

* Update MapManager var pointer type

* Fix function defs

* Update symbols

* Update

* Match MapBase_Unk2::func_ov00_02080ad0 (thx 2 dt mow &amp; yanis)

* Update

* Decomp progress 26%

* Decomp progress 28%

* Fix struct overlap

* Fix unknown members

* Uncomment and fix rest of methods (most still non-matching)

* Decomp progress

* Corrections</content>
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<pre>
* Comments

* Lay out theoretical code

* Externalise func_020196bc &amp; func_020196fc

* Pull merge

* Pull merge

* Decomp MapBase::func_ov00_02080edc

* Fix MapManager TilePos params

* Decomp progress

* Fix MapManager param issue

* Decomp progress

* Update MapManager var pointer type

* Fix function defs

* Update symbols

* Update

* Match MapBase_Unk2::func_ov00_02080ad0 (thx 2 dt mow &amp; yanis)

* Update

* Decomp progress 26%

* Decomp progress 28%

* Fix struct overlap

* Fix unknown members

* Uncomment and fix rest of methods (most still non-matching)

* Decomp progress

* Corrections</pre>
</div>
</content>
</entry>
<entry>
<title>ActorNavi (#132)</title>
<updated>2025-08-29T18:01:10+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2025-08-29T18:01:10+00:00</published>
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<id>cb52c8c23f5de5ba8509f9471025b4fa995e3b65</id>
<content type='text'>
* Map symbol in Game

* ActorNavi 93%

* ActorNavi_04 96%

* Document Actor fields

* Move MAX_KEYS to ItemManager

* Move gTouchControl to its own header

* Fix missing includes

* Fix regressions

* Fix build

* Update decompiling guide images

* Fix regression</content>
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<pre>
* Map symbol in Game

* ActorNavi 93%

* ActorNavi_04 96%

* Document Actor fields

* Move MAX_KEYS to ItemManager

* Move gTouchControl to its own header

* Fix missing includes

* Fix regressions

* Fix build

* Update decompiling guide images

* Fix regression</pre>
</div>
</content>
</entry>
<entry>
<title>EquipBombchu (#131)</title>
<updated>2025-07-31T19:22:55+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2025-07-31T19:22:55+00:00</published>
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<id>82f54b2f075e7f6612b80edf52b37bb6377e0d49</id>
<content type='text'>
* Map symbol in Game

* EquipBombchu 12%

* EquipBombchu 53%

* EquipBombchu 71%

* configure: Don't verify dsd version if `--dsd` specified

* EquipBombchu 89%

* Fix regression</content>
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<pre>
* Map symbol in Game

* EquipBombchu 12%

* EquipBombchu 53%

* EquipBombchu 71%

* configure: Don't verify dsd version if `--dsd` specified

* EquipBombchu 89%

* Fix regression</pre>
</div>
</content>
</entry>
<entry>
<title>ActorSwitchObject OK (#130)</title>
<updated>2025-07-25T13:59:54+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2025-07-25T13:59:54+00:00</published>
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<id>8ad6359c7d3c7afcbddd7d450b7fa4b9764255b6</id>
<content type='text'>
* Map symbol in Game

* ActorSwitchObject OK

* Mark ActorSwitchObject as complete

* Document `mTrapActors`

* Fix FilterActorBase

* Fix regressions</content>
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<pre>
* Map symbol in Game

* ActorSwitchObject OK

* Mark ActorSwitchObject as complete

* Document `mTrapActors`

* Fix FilterActorBase

* Fix regressions</pre>
</div>
</content>
</entry>
<entry>
<title>Decomp `src/00_Core/Map/MapManager.cpp` (56%) (#101)</title>
<updated>2025-07-24T17:23:29+00:00</updated>
<author>
<name>SammygoodTunes</name>
<email>56520787+SammygoodTunes@users.noreply.github.com</email>
</author>
<published>2025-07-24T17:23:29+00:00</published>
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<id>dda45d5574798dc45a31437f473eaa55b9142e13</id>
<content type='text'>
* Fix

* Fix

* stupid typo

* Another dumb typo

* Fix

* Fix declaration

* Fix declaration

* Fix

* Fix symbols

* Corrections

* Fix regression in GetEntrancePos

---------

Co-authored-by: Aetias &lt;aetias@outlook.com&gt;</content>
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<pre>
* Fix

* Fix

* stupid typo

* Another dumb typo

* Fix

* Fix declaration

* Fix declaration

* Fix

* Fix symbols

* Corrections

* Fix regression in GetEntrancePos

---------

Co-authored-by: Aetias &lt;aetias@outlook.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>PlayerBase OK (#126)</title>
<updated>2025-07-22T15:54:33+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2025-07-22T15:54:33+00:00</published>
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<id>d45ea18bf4210b34d747930b5f1c9aa24d1a525a</id>
<content type='text'>
* Map symbol in Game

* PlayerBase OK

* Fix ActorRefill

* Fix MapManager

* Mark PlayerBase as complete

* Fix MapManager</content>
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<pre>
* Map symbol in Game

* PlayerBase OK

* Fix ActorRefill

* Fix MapManager

* Mark PlayerBase as complete

* Fix MapManager</pre>
</div>
</content>
</entry>
<entry>
<title>Game 99% (#125)</title>
<updated>2025-07-22T13:54:46+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2025-07-22T13:54:46+00:00</published>
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<id>383ca6aaa2b322869fe304eb5c277150859bfcc0</id>
<content type='text'>
* Game 74%

* Game 99%

* Fix symbol name</content>
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<pre>
* Game 74%

* Game 99%

* Fix symbol name</pre>
</div>
</content>
</entry>
<entry>
<title>update .clang-format rules (#120)</title>
<updated>2025-07-16T13:33:58+00:00</updated>
<author>
<name>Yanis</name>
<email>35189056+Yanis002@users.noreply.github.com</email>
</author>
<published>2025-07-16T13:33:58+00:00</published>
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<pre>
</pre>
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