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<title>ph/src/00_Core, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Phantom Hourglass (NDS)</subtitle>
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<entry>
<title>ActorItemSellerBase OK (#163)</title>
<updated>2026-05-11T21:32:28+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2026-05-11T21:32:28+00:00</published>
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<id>1570b7d2d63aed0a77fc2077618b766eebaba56e</id>
<content type='text'>
* ActorItemSellerBase OK

* Fix broken matches</content>
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<pre>
* ActorItemSellerBase OK

* Fix broken matches</pre>
</div>
</content>
</entry>
<entry>
<title>ActorCharacter OK (#162)</title>
<updated>2026-05-11T18:34:17+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2026-05-11T18:34:17+00:00</published>
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<id>e704ec994219540b71da323a61ffa930f80ce492</id>
<content type='text'>
* ActorCharacter 93%

* ActorCharacter 98%

* ActorCharacter OK

* Fix broken matches</content>
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<pre>
* ActorCharacter 93%

* ActorCharacter 98%

* ActorCharacter OK

* Fix broken matches</pre>
</div>
</content>
</entry>
<entry>
<title>ActorCharacterBase OK (#161)</title>
<updated>2026-05-09T14:31:17+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2026-05-09T14:31:17+00:00</published>
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<id>d02c870d1dbe8c9b5e8b3acbb3b5bfff53ad8d03</id>
<content type='text'>
* ActorCharacterBase OK

* Fix broken matches</content>
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<div xmlns='http://www.w3.org/1999/xhtml'>
<pre>
* ActorCharacterBase OK

* Fix broken matches</pre>
</div>
</content>
</entry>
<entry>
<title>ActorShopItem 98% (#151)</title>
<updated>2026-05-04T20:07:42+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2026-05-04T20:07:42+00:00</published>
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<id>b44496319d3027a625fcf876cf22e467720355df</id>
<content type='text'>
* ActorShopItem 93%

* Fix build

* Add missing symbols to usa

* Document BMG message ID functions

* Create bmg.py for inspecting BMG files

* ActorShopItem 98%

* Match func_ov031_0217dfec

* Port reloc changes to usa

* Make `ModelRender::GetLcdcAddress` non-const</content>
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<pre>
* ActorShopItem 93%

* Fix build

* Add missing symbols to usa

* Document BMG message ID functions

* Create bmg.py for inspecting BMG files

* ActorShopItem 98%

* Match func_ov031_0217dfec

* Port reloc changes to usa

* Make `ModelRender::GetLcdcAddress` non-const</pre>
</div>
</content>
</entry>
<entry>
<title>Decomp sbc.c (100%) (#144)</title>
<updated>2026-04-16T18:38:59+00:00</updated>
<author>
<name>enzofc708</name>
<email>47937189+enzofc708@users.noreply.github.com</email>
</author>
<published>2026-04-16T18:38:59+00:00</published>
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<id>ef2caebcefe1a0d370a56340944931f71bcd39a8</id>
<content type='text'>
* start sbc.cpp

* add G3d_SBCRender_007

* match G3d_SBCRender_007

* match G3d_SBCRender_008

* match G3d_SBCRender_SKN

* fix EUR relocs file

* match G3d_SBCRender_00C

* match G3d_SBCRender_00D

* complete sbc.cpp

* fix EUR delinks</content>
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<pre>
* start sbc.cpp

* add G3d_SBCRender_007

* match G3d_SBCRender_007

* match G3d_SBCRender_008

* match G3d_SBCRender_SKN

* fix EUR relocs file

* match G3d_SBCRender_00C

* match G3d_SBCRender_00D

* complete sbc.cpp

* fix EUR delinks</pre>
</div>
</content>
</entry>
<entry>
<title>Started  `TouchControl.cpp` (#111)</title>
<updated>2026-01-30T17:36:20+00:00</updated>
<author>
<name>Yanis</name>
<email>35189056+Yanis002@users.noreply.github.com</email>
</author>
<published>2026-01-30T17:36:20+00:00</published>
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<id>98cc0af690719f10bd7b67c1c11d207bfcdbbfe7</id>
<content type='text'>
* start both `TouchControl.cpp`

* fix build issues

* complete touchcontrol

* remove useless comment

---------

Co-authored-by: Yanis002 &lt;Yanis002@users.noreply.github.com&gt;</content>
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<pre>
* start both `TouchControl.cpp`

* fix build issues

* complete touchcontrol

* remove useless comment

---------

Co-authored-by: Yanis002 &lt;Yanis002@users.noreply.github.com&gt;</pre>
</div>
</content>
</entry>
<entry>
<title>Decomp ModelRender (#139)</title>
<updated>2026-01-30T15:30:17+00:00</updated>
<author>
<name>enzofc708</name>
<email>47937189+enzofc708@users.noreply.github.com</email>
</author>
<published>2026-01-30T15:30:17+00:00</published>
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<id>63b823ef2ccfcf2c0bf4223832c34f4528ee4907</id>
<content type='text'>
* decomp ModelRender

* fix ModelRender function name

* fix other ModelRender references

* reloc vtables

* fix ModelRender obect size

* fix matches

* match 100%</content>
<content type='xhtml'>
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<pre>
* decomp ModelRender

* fix ModelRender function name

* fix other ModelRender references

* reloc vtables

* fix ModelRender obect size

* fix matches

* match 100%</pre>
</div>
</content>
</entry>
<entry>
<title>LinkStateInteract (#135)</title>
<updated>2025-11-16T16:14:48+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2025-11-16T16:14:48+00:00</published>
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<id>fc691f4c8f76d11d6b47149fefadaca4470ab2a1</id>
<content type='text'>
* Map symbol in Game

* LinkStateInteract 19%

* DebugHierarchy -&gt; Bhio

* LinkStateInteract 89%

* LinkStateInteract 93%

* Japanese strings

* Fix build

* Fix regression

* Fix regressions

* Rename BhioBase.cpp</content>
<content type='xhtml'>
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<pre>
* Map symbol in Game

* LinkStateInteract 19%

* DebugHierarchy -&gt; Bhio

* LinkStateInteract 89%

* LinkStateInteract 93%

* Japanese strings

* Fix build

* Fix regression

* Fix regressions

* Rename BhioBase.cpp</pre>
</div>
</content>
</entry>
<entry>
<title>Decomp `src/00_Core/Map/MapBase.cpp` (57%) (#129)</title>
<updated>2025-09-21T12:21:31+00:00</updated>
<author>
<name>SammygoodTunes</name>
<email>56520787+SammygoodTunes@users.noreply.github.com</email>
</author>
<published>2025-09-21T12:21:31+00:00</published>
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<id>5b15874c4d2d7c185c98f2791cf8fa6a9d86a440</id>
<content type='text'>
* Comments

* Lay out theoretical code

* Externalise func_020196bc &amp; func_020196fc

* Pull merge

* Pull merge

* Decomp MapBase::func_ov00_02080edc

* Fix MapManager TilePos params

* Decomp progress

* Fix MapManager param issue

* Decomp progress

* Update MapManager var pointer type

* Fix function defs

* Update symbols

* Update

* Match MapBase_Unk2::func_ov00_02080ad0 (thx 2 dt mow &amp; yanis)

* Update

* Decomp progress 26%

* Decomp progress 28%

* Fix struct overlap

* Fix unknown members

* Uncomment and fix rest of methods (most still non-matching)

* Decomp progress

* Corrections</content>
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<pre>
* Comments

* Lay out theoretical code

* Externalise func_020196bc &amp; func_020196fc

* Pull merge

* Pull merge

* Decomp MapBase::func_ov00_02080edc

* Fix MapManager TilePos params

* Decomp progress

* Fix MapManager param issue

* Decomp progress

* Update MapManager var pointer type

* Fix function defs

* Update symbols

* Update

* Match MapBase_Unk2::func_ov00_02080ad0 (thx 2 dt mow &amp; yanis)

* Update

* Decomp progress 26%

* Decomp progress 28%

* Fix struct overlap

* Fix unknown members

* Uncomment and fix rest of methods (most still non-matching)

* Decomp progress

* Corrections</pre>
</div>
</content>
</entry>
<entry>
<title>ActorNavi (#132)</title>
<updated>2025-08-29T18:01:10+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2025-08-29T18:01:10+00:00</published>
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<id>cb52c8c23f5de5ba8509f9471025b4fa995e3b65</id>
<content type='text'>
* Map symbol in Game

* ActorNavi 93%

* ActorNavi_04 96%

* Document Actor fields

* Move MAX_KEYS to ItemManager

* Move gTouchControl to its own header

* Fix missing includes

* Fix regressions

* Fix build

* Update decompiling guide images

* Fix regression</content>
<content type='xhtml'>
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<pre>
* Map symbol in Game

* ActorNavi 93%

* ActorNavi_04 96%

* Document Actor fields

* Move MAX_KEYS to ItemManager

* Move gTouchControl to its own header

* Fix missing includes

* Fix regressions

* Fix build

* Update decompiling guide images

* Fix regression</pre>
</div>
</content>
</entry>
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