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<title>ph/src/09_Adventure, branch main</title>
<subtitle>Decompilation of The Legend of Zelda: Phantom Hourglass (NDS)</subtitle>
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<entry>
<title>ActorShopItem 98% (#151)</title>
<updated>2026-05-04T20:07:42+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2026-05-04T20:07:42+00:00</published>
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<content type='text'>
* ActorShopItem 93%

* Fix build

* Add missing symbols to usa

* Document BMG message ID functions

* Create bmg.py for inspecting BMG files

* ActorShopItem 98%

* Match func_ov031_0217dfec

* Port reloc changes to usa

* Make `ModelRender::GetLcdcAddress` non-const</content>
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* ActorShopItem 93%

* Fix build

* Add missing symbols to usa

* Document BMG message ID functions

* Create bmg.py for inspecting BMG files

* ActorShopItem 98%

* Match func_ov031_0217dfec

* Port reloc changes to usa

* Make `ModelRender::GetLcdcAddress` non-const</pre>
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</content>
</entry>
<entry>
<title>Decomp `src/00_Core/Map/MapManager.cpp` (56%) (#101)</title>
<updated>2025-07-24T17:23:29+00:00</updated>
<author>
<name>SammygoodTunes</name>
<email>56520787+SammygoodTunes@users.noreply.github.com</email>
</author>
<published>2025-07-24T17:23:29+00:00</published>
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<content type='text'>
* Fix

* Fix

* stupid typo

* Another dumb typo

* Fix

* Fix declaration

* Fix declaration

* Fix

* Fix symbols

* Corrections

* Fix regression in GetEntrancePos

---------

Co-authored-by: Aetias &lt;aetias@outlook.com&gt;</content>
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* Fix

* Fix

* stupid typo

* Another dumb typo

* Fix

* Fix declaration

* Fix declaration

* Fix

* Fix symbols

* Corrections

* Fix regression in GetEntrancePos

---------

Co-authored-by: Aetias &lt;aetias@outlook.com&gt;</pre>
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</content>
</entry>
<entry>
<title>ActorRupee 90% (#124)</title>
<updated>2025-07-21T17:09:56+00:00</updated>
<author>
<name>Aetias</name>
<email>144526980+AetiasHax@users.noreply.github.com</email>
</author>
<published>2025-07-21T17:09:56+00:00</published>
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* Remove `force_data` macro

* Use size_t in `operator new`

* Bump objdiff to v3.0.0-beta.10

* Decompile functions using gRandom

* ActorRupee 90%

* Fix old gRandom.Next calls

* Revert objdiff

* Clean up</content>
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* Remove `force_data` macro

* Use size_t in `operator new`

* Bump objdiff to v3.0.0-beta.10

* Decompile functions using gRandom

* ActorRupee 90%

* Fix old gRandom.Next calls

* Revert objdiff

* Clean up</pre>
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</content>
</entry>
<entry>
<title>Update `GameMode::vfunc_14`</title>
<updated>2025-07-06T10:18:40+00:00</updated>
<author>
<name>Aetias</name>
<email>aetias@outlook.com</email>
</author>
<published>2025-07-06T10:18:40+00:00</published>
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<entry>
<title>UnkStruct_02082348 -&gt; FlagsUnk2</title>
<updated>2025-07-05T14:58:46+00:00</updated>
<author>
<name>Yanis002</name>
<email>35189056+Yanis002@users.noreply.github.com</email>
</author>
<published>2025-07-05T14:58:46+00:00</published>
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<entry>
<title>started GameModeAdventure (97%)</title>
<updated>2025-07-05T14:36:04+00:00</updated>
<author>
<name>Yanis002</name>
<email>35189056+Yanis002@users.noreply.github.com</email>
</author>
<published>2025-07-05T14:36:04+00:00</published>
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<entry>
<title>Delink Game, GameMode, GameModePlay, GameModeAdventure</title>
<updated>2025-07-04T22:16:17+00:00</updated>
<author>
<name>Aetias</name>
<email>aetias@outlook.com</email>
</author>
<published>2025-07-04T22:16:17+00:00</published>
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