From aee9c362bbeb9ae717f4b93cbbd5fa0dd9a71450 Mon Sep 17 00:00:00 2001 From: Aetias <144526980+AetiasHax@users.noreply.github.com> Date: Mon, 21 Jul 2025 19:09:56 +0200 Subject: ActorRupee 90% (#124) * Remove `force_data` macro * Use size_t in `operator new` * Bump objdiff to v3.0.0-beta.10 * Decompile functions using gRandom * ActorRupee 90% * Fix old gRandom.Next calls * Revert objdiff * Clean up --- include/Actor/ActorType.hpp | 13 ++++++------- 1 file changed, 6 insertions(+), 7 deletions(-) (limited to 'include/Actor') diff --git a/include/Actor/ActorType.hpp b/include/Actor/ActorType.hpp index 6101cd2c..30f2b0d1 100644 --- a/include/Actor/ActorType.hpp +++ b/include/Actor/ActorType.hpp @@ -95,14 +95,13 @@ enum ActorTypeId_ { class ActorType_UnkClass { public: - u32 unk_00; - u32 unk_04; - u32 unk_08; - u32 unk_0C; - u32 unk_10; + /* 0 */ u32 mUnk_0; + /* 4 */ s32 mUnk_4; + /* 8 */ + ActorType_UnkClass(u32 unk_00, u32 unk_04) : - unk_00(unk_00), - unk_04(unk_04) {} + mUnk_0(unk_00), + mUnk_4(unk_04) {} }; class Actor; -- cgit v1.2.3