From cb52c8c23f5de5ba8509f9471025b4fa995e3b65 Mon Sep 17 00:00:00 2001 From: Aetias <144526980+AetiasHax@users.noreply.github.com> Date: Fri, 29 Aug 2025 20:01:10 +0200 Subject: ActorNavi (#132) * Map symbol in Game * ActorNavi 93% * ActorNavi_04 96% * Document Actor fields * Move MAX_KEYS to ItemManager * Move gTouchControl to its own header * Fix missing includes * Fix regressions * Fix build * Update decompiling guide images * Fix regression --- src/00_Core/Render/ModelRender.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/00_Core/Render/ModelRender.cpp') diff --git a/src/00_Core/Render/ModelRender.cpp b/src/00_Core/Render/ModelRender.cpp index 208ddb45..92d32375 100644 --- a/src/00_Core/Render/ModelRender.cpp +++ b/src/00_Core/Render/ModelRender.cpp @@ -1,6 +1,6 @@ #include "Render/ModelRender.hpp" -ModelRender::ModelRender(unk32 param1) {} +ModelRender::ModelRender(ItemModel *param1) {} ModelRender::~ModelRender() {} void *ModelRender::GetLcdcAddress() {} void ModelRender::vfunc_0c(ItemModel *model) {} @@ -18,7 +18,7 @@ void ModelRender::vfunc_30() {} void ModelRender::func_ov000_020a98e8(unk32 param1) {} void ModelRender::func_ov000_020a990c(unk32 param1) {} void ModelRender::func_ov000_020a9938(unk32 param1) {} -void ModelRender::func_ov000_020a9960(unk32 param1) {} +void ModelRender::func_ov000_020a9960(void *param1) {} void ModelRender::vfunc_38() {} void ModelRender::vfunc_3c() {} void ModelRender::func_ov000_020a9998(unk32 param1, unk32 param2) {} -- cgit v1.2.3