From ef2caebcefe1a0d370a56340944931f71bcd39a8 Mon Sep 17 00:00:00 2001 From: enzofc708 <47937189+enzofc708@users.noreply.github.com> Date: Thu, 16 Apr 2026 15:38:59 -0300 Subject: Decomp sbc.c (100%) (#144) * start sbc.cpp * add G3d_SBCRender_007 * match G3d_SBCRender_007 * match G3d_SBCRender_008 * match G3d_SBCRender_SKN * fix EUR relocs file * match G3d_SBCRender_00C * match G3d_SBCRender_00D * complete sbc.cpp * fix EUR delinks --- src/59_Hammer/Actor/Navi/ActorNaviBase_59.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/59_Hammer/Actor/Navi/ActorNaviBase_59.cpp') diff --git a/src/59_Hammer/Actor/Navi/ActorNaviBase_59.cpp b/src/59_Hammer/Actor/Navi/ActorNaviBase_59.cpp index 9df98e3d..2e1ca4db 100644 --- a/src/59_Hammer/Actor/Navi/ActorNaviBase_59.cpp +++ b/src/59_Hammer/Actor/Navi/ActorNaviBase_59.cpp @@ -45,7 +45,7 @@ ARM void ActorNavi::func_ov059_0219aa08(bool param1) { this->mUnk_334.mUnk_00.x = ROUND_Q20(uVar4) | ((this->mUnk_344 >> 0x1F) * 0x666 + (lVar2 >> 0x20) + (~0x800 < uVar4)) * 0x100000; - Mat3p_MultiplyVec(&this->mUnk_334.mUnk_00, &this->unkBoneMatrixStruct.mUnk_28, &this->mUnk_334.mUnk_00); + Mat3p_MultiplyVec(&this->mUnk_334.mUnk_00, &this->unkBoneMatrixStruct.rot, &this->mUnk_334.mUnk_00); Vec3p_RotateY(uVar3, &this->mUnk_334.mUnk_00); Vec3p_Add(&this->mUnk_334.mUnk_00, &VStack_24, &this->mUnk_334.mUnk_00); VStack_60.z = this->mUnk_334.mUnk_00.z; -- cgit v1.2.3