From aee9c362bbeb9ae717f4b93cbbd5fa0dd9a71450 Mon Sep 17 00:00:00 2001 From: Aetias <144526980+AetiasHax@users.noreply.github.com> Date: Mon, 21 Jul 2025 19:09:56 +0200 Subject: ActorRupee 90% (#124) * Remove `force_data` macro * Use size_t in `operator new` * Bump objdiff to v3.0.0-beta.10 * Decompile functions using gRandom * ActorRupee 90% * Fix old gRandom.Next calls * Revert objdiff * Clean up --- src/Main/Game/Game.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/Main/Game/Game.cpp') diff --git a/src/Main/Game/Game.cpp b/src/Main/Game/Game.cpp index 71ccde10..b88ab53d 100644 --- a/src/Main/Game/Game.cpp +++ b/src/Main/Game/Game.cpp @@ -302,7 +302,7 @@ ARM void Game::Run() { if ((this->mUnk_0f4 & 7U) == 0) { data_027e0dbc.func_ov000_0207b9dc(); } else { - gRandom.Next(0); + gRandom.Next(0, 0); } } nextGameMode = 0; -- cgit v1.2.3