From 1a4f5a62d12a57dbafbde2529014127777342717 Mon Sep 17 00:00:00 2001 From: Aetias Date: Thu, 6 Feb 2025 17:52:30 +0100 Subject: Fix ActorSpawner double mangled symbol names --- src/00_Core/Actor/ActorSpawner.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src') diff --git a/src/00_Core/Actor/ActorSpawner.cpp b/src/00_Core/Actor/ActorSpawner.cpp index 514156ac..76b4ae74 100644 --- a/src/00_Core/Actor/ActorSpawner.cpp +++ b/src/00_Core/Actor/ActorSpawner.cpp @@ -4,7 +4,7 @@ ActorSpawner *ActorSpawner::Create() {} void ActorSpawner::Destroy() {} ActorSpawner::ActorSpawner() {} ActorSpawner::~ActorSpawner() {} -void ActorSpawner::_ZN12ActorSpawner19func_ov000_020c4014Ev() {} -void ActorSpawner::_ZN12ActorSpawner19func_ov000_020c4018Ev() {} +void ActorSpawner::func_ov000_020c4014() {} +void ActorSpawner::func_ov000_020c4018() {} Actor *ActorSpawner::CreateActor(ActorTypeId type) {} s32 ActorSpawner::Spawn(ActorTypeId type, Vec3p *pos, void *param3, ActorRef *ref) {} -- cgit v1.2.3