#pragma once #include "global.h" #include "types.h" #include "Actor/ActorRef.hpp" #include "Unknown/UnkStruct_02037750.hpp" class UnkStruct_ov000_020d18f4 : public UnkStruct_02037750 { public: /* 00 (base) */ /* 20 */ ActorRef mUnk_20; /* 28 */ unk8 mUnk_28[0x18]; /* 40 */ void *mUnk_40; /* 44 */ unk32 mUnk_44; /* 48 */ void *mUnk_48; /* 4c */ unk32 mUnk_4c; /* 50 */ unk32 mUnk_50; /* 54 */ unk32 mUnk_54; /* 58 */ unk32 mUnk_58; /* 5c */ UnkStruct_ov000_020d18f4(unk32 param1); ~UnkStruct_ov000_020d18f4(); };