#pragma once #include #include "Physics/AABB.hpp" #include "global.h" #include "types.h" class UnkStruct_ov000_020e2f04 { public: /* 00 (vtable) */ /* 04 */ unk8 mUnk_04; /* 05 */ unk8 mUnk_05; /* 06 */ unk8 mUnk_06[0x2]; /* 08 */ unk32 mUnk_08; /* 0c */ unk32 mUnk_0c; /* 10 */ /* 00 */ virtual ~UnkStruct_ov000_020e2f04(); /* 08 */ virtual unk32 vfunc_08() = 0; /* 0c */ virtual void vfunc_0c(); /* 10 */ virtual void vfunc_10(); /* 14 */ virtual void vfunc_14(AABB *param1, unk32 param2, unk32 param3, unk32 param4); /* 18 */ virtual void vfunc_18(); /* 1c */ virtual void vfunc_1c(); /* 20 */ virtual void SetBoundingBox(AABB *param1); /* 24 */ virtual void vfunc_24(); /* 28 */ virtual void vfunc_28(); /* 2c */ virtual void GetBoundingBox(AABB *bbox); /* 30 */ virtual void SetPosition(Vec3p *pos) = 0; /* 34 */ virtual void vfunc_34() = 0; /* 38 */ virtual void vfunc_38() = 0; /* 3c */ virtual void GetPosition(Vec3p *pos) = 0; /* 40 */ virtual q20 GetSizeXZ() = 0; /* 44 */ virtual q20 GetHeight() = 0; /* 48 */ virtual bool ContainsInXZ(Vec3p *pos) = 0; /* 4c */ virtual bool Contains(Vec3p *pos) = 0; /* 50 */ virtual bool IntersectsCube(Cube *cube) = 0; /* 54 */ virtual void vfunc_54(Cube *param1, Vec3p *param2, u32 *param3) = 0; /* 58 */ virtual void vfunc_58(unk32 param1, unk32 param2, s32 param3); /* 5c */ inline UnkStruct_ov000_020e2f04() : mUnk_04(1), mUnk_05(0), mUnk_08(0), mUnk_0c(0) {} };