#include "Render/ModelRender.hpp" ModelRender::ModelRender() {} ModelRender::~ModelRender() {} void *ModelRender::GetLcdcAddress() {} void ModelRender::vfunc_0c(ItemModel *model) {} void *ModelRender::func_ov000_020a9624(s32 param1) {} void ModelRender::SetTransform(Vec3p *scale, Mat3p *rotation, Vec3p *translation) {} void ModelRender::SetRotationTranslation(Mat3p *rotation, Vec3p *translation) {} void ModelRender::SetTranslation(Vec3p *translation) {} void ModelRender::PushGeometryCommands() {} void ModelRender::vfunc_20() {} void ModelRender::vfunc_24(unk32 param1) {} void ModelRender::vfunc_28() {} void ModelRender::vfunc_2c() {} void ModelRender::vfunc_34() {} void ModelRender::vfunc_30() {} void ModelRender::func_ov000_020a98e8(unk32 param1) {} void ModelRender::func_ov000_020a990c(unk32 param1) {} void ModelRender::func_ov000_020a9938(unk32 param1) {} void ModelRender::func_ov000_020a9960(unk32 param1) {} void ModelRender::vfunc_38() {} void ModelRender::vfunc_3c() {} void ModelRender::func_ov000_020a9998(unk32 param1, unk32 param2) {} void ModelRender::func_ov000_020a99c0() {}