#include "Map/MapManager.hpp" MapManager::MapManager() {} MapManager::~MapManager() {} void MapManager::Create() {} void MapManager::Destroy() {} void MapManager::LoadMapTexSprites(s32 param1) {} void MapManager::func_ov004_02102260() {} void MapManager::func_ov004_02102264(unk32 *param1, char *param2) {} void MapManager::func_ov004_021024c4(s32 param1, unk32 param2, unk32 param3) {} void MapManager::func_ov004_021025d8() {}