#include "Player/LinkStateRoll.hpp" #include "Player/LinkStateDamage.hpp" s32 LinkStateRoll::func_ov005_02106c80(u32 param1) {} void LinkStateRoll::vfunc_1c() {} void LinkStateRoll::func_ov005_02106cd0() {} LinkStateDamage *GetLinkStateDamage() {} void LinkStateRoll::func_ov005_02107208(u32 param1) {} void LinkStateRoll::func_ov005_02107214() {} void LinkStateRoll::func_ov005_021073b8() {} void LinkStateRoll::func_ov005_021075bc() {} LinkStateItem *GetLinkStateItem() {} void LinkStateRoll::func_ov005_02107880() {} void LinkStateRoll::func_ov005_02107954(unk32 param1, unk32 param2, unk32 param3) {} void LinkStateRoll::func_ov005_02107b74(unk32 *param1, unk16 param2, unk16 param3) {} bool LinkStateRoll::func_ov005_02107bd4() {} bool LinkStateRoll::func_ov005_02107c8c() {} bool LinkStateRoll::func_ov005_02107d74() {} unk32 LinkStateRoll::func_ov005_02107e80(u32 param1, unk32 *param2, unk16 param3, unk8 *param4) {} void LinkStateRoll::func_ov005_02107fc0() {} bool LinkStateRoll::func_ov005_02108094() {} void LinkStateRoll::func_ov005_02108188() {} void LinkStateRoll::func_ov005_021081a8() {}